This course is perfect for anyone who's looking to add more "flash" to Flash projects. In Flash CS4 Professional: Object-Oriented Programming, Todd Perkins shares tools and techniques to help create a more streamlined workflow through reusable code components. He explains how encapsulation and inheritance can produce creative work with maximum efficiency, and shows how to use proper manipulation of classes to build a complete and complex slide show. Todd's examples demonstrate the power of this coding technique. Exercise files accompany the course.
In Flex 3 Beyond the Basics, David Gassner delves into advanced Flex development skills, including custom popup windows and programmatic animation; parsing XML with E4X; and integrating Flex applications with ColdFusion, ASP.NET, and PHP. He explores effective ways to use Flash and Flex together, including the exchange of graphical skins, symbols, and components. David also demonstrates how to localize a Flex application. This course is a follow-up to Flex 3 Essential Training, and some experience with ActionScript 3, Flex Builder, and the Flex 3 Framework is recommended. Example files accompany the course.
Application developers who want to create cross-platform, data-centric applications need the power of Flex 3. In Flex 3 Essential Training, Adobe Certified Instructor David Gassner starts with the basics of understanding Flex, its projects, and its related programming languages. He explores the intricacies of the development platform and the Flex Builder 3 integrated development environment, then gives in-depth, hands-on tutorials on creating, designing, customizing, and publishing dynamic web and desktop applications in Flex 3. Exercise files accompany the course.
When developing chips it is essential that they get verified thoroughly because it is very hard or impossible to fix them once they have been manufactured. In this class, you will learn how to program verification environments that verify chip functionality efficiently, as well as understand and leverage automation such as constrained random test generation and improve code reuse leveraging a standardized methodology. Programming experience including object-oriented programming. Data & Control structure. This course is developed by Cadence Design Systems, a global leader in electronic design automation. Cadence® software, hardware, IP, and services help customers around the world to overcome a range of technical and economic hurdles. This course will teach you how to think like a verification engineer. It will show the software development aspects you need to know to ensure chips are working as expected. You will learn how to implement verification environments.
This course teaches a complete beginner how to make a video game using the BASIC programming language with a free compiler called DarkBASIC Pro. A video lecture shows how to get started with this easy-to-use programming tool, while lecture presentations cover more in-depth instruction on the language and features of DarkBASIC Pro. Several simple games are created in the lessons following the video tutorial.
Have you heard of Git? Have you been wondering what all the buzz is about? Have you heard about all the open source software projects moving to Github? Have you been thinking that it's time to give Git a try yourself? We think it is too, and we think this course will help. This course is a different approach to learning Git than, say, reading online documentation or buying a book on Git because you'll see not only how Git works, but how you should work with Git. We'll show you the situations that you probably find yourself in as a developer all the time and how Git can help you work faster, work with more confidence, and save yourself and your teammates time by supporting a good workflow. We'll show you how Git works in practice, and also how to practice Git.