Maya - Introduction: Interface and Workflow

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Over the past many years, Maya has become the leading 3D application used in the film, broadcast and game industries. Hailed for its diverse toolset, Maya excels due to its integration, flexibility and performance in regards to modeling, texturing, lighting, rendering, animation, rigging and effects. Designed for the individual new to Maya, this DVD contains over five hours of lecture. The essential UI (user interface) is discussed, focusing on the work- flow of an experienced user. Learn how to efficiently create, manipulate and organize hierarchies, objects, components and cameras. Many concepts are introduced including the use of Polygons versus NURBS, tesselation, antialiasing, UV Layout, projects, preferences and MEL scripts. Customization of the UI is also addressed in order to dramatically improve efficiency and workflow.

  • Chapter 1: UI Overview
  • Chapter 2: Manipulation
  • Chapter 3: Placement
  • Chapter 4: Hierarchies
  • Chapter 5: Selection Masks
  • Chapter 6: Marking Menus and Hotkeys
  • Chapter 7: User Colors
  • Chapter 8: Channels
  • Chapter 9: Scene Management
  • Chapter 10: Maya Projects
  • Chapter 11: Maya Preferences
  • Chapter 12: NURBS vs Polygons
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Course Hours: 5
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